Live Designer FPS Specialist - Gaming

Recruiter
Team Consulting International Limited
Location
Manchester
Posted
10 Aug 2018
Closes
30 Aug 2018
Live Designer – FPS Specialist - Gaming £DOE Manchester An exciting opportunity has come available working for a cutting edge company within video game development. Team responsibilities: The Live team is responsible for updates and maintenance of the live product and the content for occasional demos. The work of a Live designer can be extremely varied as the responsibilities span large parts of the game. From inception to implementation of things such as: missions, game modes, game mechanics, user experience, balancing and much more. The Live product usually receives new technology at a first implementation stage, therefore we can help guide its development and are expected to work closely with the engineers and system designers to ensure its ease of use. A Live designer must be vocal in ensuring the needs of the player are not overlooked and maintain a finger on the pulse of the community. Personal responsibilities: The design, creation, ownership and championing of features, mechanics, missions, maps, game modes, systems, etc as necessary. For senior: Equally capable of working independently, collaborating with peers or guiding more junior designers. For senior: Maintaining a strong communication with other departments in which you must be comfortable being an advocate for “the player”. Working closely with the Engineering and System Design to improve AI, gameplay, mechanics, tools, etc. Working with Environment Art and Level Design to ensure a perfect balance between gameplay setup and visual direction. Working with Narrative to build engaging stories for mission and locations. Placement of locations within the solar system and on planets. Willingness to follow and learn from the community using resources such as Reddit, Spectrum, and Twitch. Maintaining strong relationships with other departments and projecting a professional face of the Live team. Capacity to work to frequent deadlines. Specialist responsibilities: • Be the Live department’s go-to person for FPS-oriented locations. • Creation, maintenance and improvement of multiplayer game modes for the Star Marine module. Requirements: • Knowledge and prior experience with scripting or coding languages. • Minimum of 3 years of game industry experience (5 years for senior) in design role. • Previous experience on a AAA multiplayer game. • Strong communicator, both oral and written. Specialist requirements: • Previous experience of level design on a AAA multiplayer FPS. • A passion for creating FPS maps. Live Designer – FPS Specialist This job was originally posted as www.totaljobs.com/job/82379396

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